Digital Affinity 2007

Take a look at the streaming of the conferences of Share Festival 2007 Digital Affinity.

In 2007, which also saw the launch the Share Prize (an international award dedicated to art and digital culture), the theme was Digital Affinity/Communities Now. Great consideration was given to the processes and protocols that govern the community through creative, thoughtful, and innovative technology. Communities are not only new forms of aggregation, but a way of being and living, a collective project and a culture that today combines almost two billion people into more than just geographical clusters or families but into communities inspired by cultural, ideological and political affinities.

WEDNESDAY,  01.24.2007
Accademia Albertina, Via Accademia 6 – Torino


10 am – 5pm The Governance of the Internet: after the UN forum in Athens – what next?
The symposium in Turin will concentrate on the four main issues identified by the United Nations as fundamental for the constitution of the “Bill of Rights”: Openness: free flow of information, freedom of expression, increase of and access to knowledge; Security: protection from spam, phishing, virus and privacy protection; Multiculturalism: promotion of multi-linguism and local culture; Accessibility: interconnection costs, interoperability between systems and open standards.

ANNA MASERA – FIORELLO CORTIANA – STEFANO RODOTà – FRANCO CARLINI – ANGELO RAFFAELE MEO – LAURA SARTORI – BEATRICE MAGNOLFI – JUAN CARLOS DE MARTIN – FILIPPO PENATI – VITTORIO BERTOLA – ARTURO DI CORINTO – ANDREA BAIRATI

6 pm New media art communities

Contemporary artists choose to create a community on “Second Life” similar to “The Port”. The logic of commodification, however, seems to go beyond claiming immaterial ownership on every level. Beyond the question of copyright and patents there is also a fundamental question of who the peer is in peer-production?

SIMONA LODI – REGINE DEBATTY – SIMON GOLDIN


7 pm The map is (not) the territory
Semapedia.org is no-profit community. The aim is to link the virtual world with the physical one, by linking a dedicated physical area to information available on Wikipedia. Semapedia lets anyone, with a collaborative spirit, to physically link to the world around us. In order to do this, the public is invited to create, distribute and apply Tag-Semapedia that are physical links based on bar codes. They can be read by cell phones with cameras: this lets the user access contents and additional details published on the free encyclopaedia Wikipedia.

HECTOR RINALDI – CARLO INFANTE

THURSDAY,  01.25.2007
Accademia Albertina, Via Accademia 6 – Torino

10 am Youngsters and new media
Recent episodes of violence in certain Italian schools urgently bring to light the problem of the relationship between youngsters and new technologies. Digital communities are made up of those young people meeting each other in the sites of web 2.0, uploading the web with user generated contents, and enjoying file sharing and social networking. The gap between young and old generations has never been so wide as the one between new and old media users.

ALFREDO MILANACCIO – DAVIDE BORRELLI – GIANFRANCO PECCHINENDA – SIMONA TIROCCHI – VINCENZO LOMBARDO


2 pm Citizen JournalismAlso defined as shared or grassroots journalism, citizen journalism is a type of journalism where citizens play an active role in the process of collecting, analysing and publishing news and information. Consumer Generated Media (CGM) is contents created by the same readers who are published (in jargon “posted”) digitally on Internet forums, blogs, wiki and discussion lists, etc.
LELE DAINESI – BRUCE STERLING – LUCA BARBENI – JASMINA TESANOVIC
3 pm Gender in Media
New media that demonstrates moving on from “tool” to “environment” technology based on the rich experience of seeing and feeling, right up until analysing artistic and cultural movements that range from Cyber-feminism to net-porn or Punk Porn.
CRISTINA GIUDICE – TATIANA BAZZICHELLI – ILARI VALBONESI

4 pm Creativity, innovation and place
Conferences on “creative business” have become a permanent characteristic in many countries over the last few years. But what’s missing? Forget analysis and reviews. There won’t be any creative producers or artists around – the condition that makes the “creation and use of intellectual propriety” possible. The two theorists and critics analyse the tortuous relationships between creativity, innovation and place.

GEERT LOVINK – MATTEO PASQUINELLI


5 pm Online production of indipendent contents
Personal computer marketing figured out the dream of a “paper-less office”, with massive magnetic archives that would have replaced huge amounts of paper. But all of this simply didn’t happen. At the same time, producing independent video today takes on a fundamental importance for two reasons: witnessing realties and contexts obscured by the global main stream and reversing the communicative flow monopolised by greater forces.

ALESSANDRO LUDOVICO – NICOLA ANGRISANO

6 pm Web cinema and game art
Presentation of the two books that dealt with the different environments peculiar to digital languages: contamination between videogames and art as well as between the web and cinema. “Webcinema, l’immagine cibernetica” (Costa&Nolan, 2006), it’s a book dedicated to the motion picture and his contamination with the Web technologies. “GameScenes. Art in the Age of Videogames” (John & Levi, 2006) is the first illustrated book entirely dedicated to Game Art. LUCA BARBENI – DOMENICO QUARANTA

FRIDAY,  01.26.2007
Accademia Albertina, Via Accademia 6 – Torino

3 pm Festival: containers and contents
Some the most important italian and european festival presents their activites and the local particolarities.
SIMONA LODI – GIORGIO MORTARI – DINO LUPELLI – SABINE DUTHOIT – CLAUDIO MALPEDE


4.30 pm
the computational Image: generative ars and vj community
Fabio Franchino presents the generative art, that, as he says “is a practice for creative production via a system of rules. This art is not – as the term could make us believe – an aesthetic or stylistic trend”. At the same time FLxER Creative Team presents the project ‘FLxER’, that includes the software, the community and the collateral artistic projects of FLxER Creative Team.
FABIO FRANCHINO – GIANLUCA DEL GOBBO

5.30 pm From the Arenas of DOOM to the realm of WOW
In videogame history, many on line videogames have been re-elaborated by artists or video-player communities. Although substantial, this phenomenon was sectorial however and didn’t involve an imaginary popular following. A real movement, though, were groups that developed methods for shoot-’em-ups in the first person like Half-Life and Quake or guilds like the “Golden Knights”. They founded the first theatrical company of virtual actors, the Golden Brew, and inside Ultima Online, staged The Christmas Carrol by Dickens – these are some famous examples from a specific environment.
COSMIN BONVECCHIO – ALESSANDRA CONTIN – MARCO CADIOLI – FILIPPO FRANCESCHETTO – PIERO CHIARA – SIMONE TRIMARCHI

SATURDAY,  01.27.2007
Accademia Albertina, Via Accademia 6 – Torino

4 pm Netlabel?
Internet, Mp3, Napster, E-mule, Myspace, Itunes music store, Second life. Almost 10 years after the introduction of the mp3 format (i.e. 100 years in terms of “digital age”), we can take first stock of the impact of nets on the distribution of contents – including music contents. Certainly a very strong impact on each subject involved in these markets: authors, publishers and audience. Yet, it is interesting to notice that the phenomenon is still to cause really drastic effects on the market, from the viewpoint both of consumer patterns and technologies. Next frontiers: music like water and songs in Ikea-style.
SERGIO MESSINA – ANDREA TADDEI – BRUNO RUFFILLI – UGO BASILE – GIUSEPPE PERCUOCO


5pm Presentation of the Globe Share 2007
Presentation of the Trophy Share Award 2007: it’s simple and can be shared. Today, all that’s digital relates to the arts in order to create a new and expressive language. The trophy “crystallises” this with its globular icon and suggests magic, the very synthesis of a continuously evolving relationship between real and virtual. The potential of rapid prototyping with polymeric powder, an instant phase that makes the project real and takes it right through to “virtual”, and three-dimensionally modelled in the depths of the machine, make the trophy a real image of the pervasiveness and transversality of digital.
CLAUDIA DE GIORGI – FABRIZIO VALPREDA



6 pm Share Award 2007
VICENTE MATALLANA – JOASIA KRYSA – ALEX ADRIAANSENS

Presentation of the six short-listed works for the Share Award 2007
SUNDAY,  01.28.2007
Accademia Albertina, Via Accademia 6 – Torino

5pm Virtual communities and viral media

SIMONA LODI – BRUCE STERLING – ANTONIO CARONIA – FRANCESCO MONICO – PAOLO ATZORI – PAOLO PEDERCINI
From the first groups founded at the end of the 1970s on computerised networks up until today, virtual communities have become widespread and multiplied. They have also undergone a series of transformations that have altered their composition, workings and, maybe, even their nature. Starting around shared matters (local at the beginning too) and with a strong design component, their newness initially consisted more of overcoming spatial ties than the traditional model of “social group”.

6pm If I ping you with my spime….
What does the future have in store for us? In whose hands will design be? What economic trends will prevail? Bruce Sterling, renowned science fiction writer, providers the answers to some of these questions in his new book Shaping Things. This essay is dedicated to developments in post-industrial design to some extent already explored in his previous book Tomorrow Now. In Shaping Things Sterling describes new forms of design. Sterling predicts a further evolution of what we already call web 2.0, where phenomena like social-networking and Radio Frequency Identification (RFID) see “objects” generating a new internet that someone has already defined as Web 3.0. He foresees monumental changes in the world of design: a transformation of conventional users, with their currently available user-alterable gizmos, into “wranglers” with blobjects, spimes, and arphids in their pockets and briefcases. As well as Bruce Sterling, speakers include Andrea Bairati (Regione Piemonte Councillor), Luca De Biase (Chief editor Nòva 24 /Il Sole 24Ore), Claudio Germak (Politecnico di Torino – Word Design Capital Torino 2008) . The conference will be moderated by Simona Lodi and Chiara Garibaldi (Share Festival). On the occasion of World Design Capital Torino 2008, Bruce Sterling will be the guest curator of Share Festival.

BRUCE STERLING – LUCA DE BIASE – CLAUDIO GERMAK – ANDREA BAIRATI – SIMONA LODI